View Full Version : Resonance of Fate
Anyone give this a try or rent it or pick it up?
It looks different enough, and I liked Tri-Ace's relatively recent Star Ocean 4, so I'm guessing that I might like it even though reviews for it are about as mediocre as SO4's were.
This used to be known as End of Eternity when it was in development.
It's one of 3 games I recently bought online and hope to be playing it soon. Gotta find something to do now that WoW's stale again. >.>
Cyrus the virus
04-14-2010, 10:19 AM
Better hurry, Cataclysm soon!!!
I'll be playing RoF in the near future, maybe after FFXIII and God of War 3.
04-14-2010, 07:42 PM
I've played it for about 10 hours going around doing side missions and grinding relentlessly. Overall I enjoy the new take on battles. Action shooter feel with turns and rpg elements. It takes a while to get used to it though, but it has yet to get stale to me. I believe I left off in chapter 5 before sending it back to Gamefly. I do plan on finishing it one day though.
Is it an "RPG player's" RPG? As in...do you think those that gave it bad marks for difficulty simply can't take a challenge? Do you think that's why it got bad marks...because it's just really complicated?
It seems that way from some of the reviews. No one gave Ninja Gaiden or Megaman 9 bad reviews because it was hard. Freaking Wii and casual gamer demographic be damned.
10-31-2010, 09:33 AM
So, I'm just gonna unashamedly revive this topic. Why? Because I want to talk about Resonance of Fate! :D
I got it Thursday and have played maybe the first three hours of it. My experience hasn't been entirely positive, but overall I'm really enjoying it. The battle system tutorial is flat out LACKING. I still have no idea what some of the stuff is, like Resonance points. No idea where the game keeps track of that in battle. In fact, the tutorial really doesn't cover much beyond the basics, such as general strategy. You're left to your own devices for that one it seems.
I've beaten the first boss, although it wasn't even close to being my first try. On that note, I really like the option to Retry when you get your shit kicked, even if it is for a sum of money. 200 rubies hasn't been horribly expensive early in the game, and I'm assuming it will be even less so as I progress (unless the fee increases... >_> ).
I'm getting the feeling that the difficulty of the game largely lies in the fact that your moves have to be damn near exact. Mess up once and face the consequences. That... is kind of frustrating. Okay, it's actually extremely frustrating.
The idea of scratch damage not being permanent damage is absolutely wonderful. I get so tired of constantly running back to heal spots when I'm at a tough part of the game that's just a bit too high lvl for me. Very nice change of pace for me.
Still a bit confused about healing items I think. Seems like only people who are equipped with... whatever that thing is called, can use healing items. Not sure if I'm a fan of this idea, but in combination with the whole scratch/direct damage thing, it makes sense. Similarly, it makes sense that heals have yet been fairly rare.
I'm hoping to beat Nier soon so that I can really get going in Resonance of Fate :)
10-31-2010, 02:17 PM
Nice Coolo. I have mine coming in the mail in maybe the next day or two. I'm still trying to finish off Ys book I and II and also Nostalgia (longer then expected). I'm not sure but I might start either this game or Mass effect.
10-31-2010, 03:55 PM
haha, I like your tastes, Sush!
If you haven't tried Resonance of Fate yet, just be warned... it will aggravate the hell out of you occasionally due to the lack of instruction in some areas. Most of the time it's fine, but every now and then >_>
11-02-2010, 02:21 PM
Yeah, I agree with you on the tutorial. It does kind of send you eat to sea with no life jacket.
Over time I had to devise my own strategies: Knowing when and when not to do Hero Actions, making sure to switch to my machine gun user first when fighting tough foes, and knowing enemy weaknesses to properly use my grenades and special ammo.
The healing is kind of wonky, but when you get good enough you'll hardly need them much. Except when you can only use two people. This has only happened once so far and trust me, it was not fun >_>
11-02-2010, 03:36 PM
Yeah, it's definitely taking some time for me to figure out strategies that work for me. It also took me a while to figure out that I can end a character's turn and keep doing it until I get back to my machine gun-user so that he/she gets multiple turns in a row, allowing me to quickly finish off the enemy with a handgun-user in one go. This is, of course, provided that the enemy doesn't have an attack ready and waiting.
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