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View Full Version : Most stressful/frustating Sidequest/quest in RPG game.


Siyama
07-11-2008, 06:13 AM
What are you most frustrating sidequests or quests in any RPG which you remember?

Mine was trying to catch the rat in Chrono Trigger. And maybe Chocobo racing in FFX. Gave up on both, didn't finish CT.

Matron
07-11-2008, 06:18 AM
The rat was fairly easy for me.

I hated catching Butterflies in FFX, and dodging lightning really sucked too, but I finished that one. Not the butterflies though.

DQVII, I'm guessing fairly close to the end, when you go in that place that keeps flipping around on you. Blew my fragile little mind, I could never get through it, and finally quit. That's the only RPG that I've put that much time into and not finished. I hate having that on my record.

Sushi_b
07-11-2008, 06:23 AM
I can't think of anything exactly off the top of my head but games where you are forced to chase something down are usually frustrating quests. Mostly because RPGs aren't really build for such events as the characters move in a clunky fashion and aren't fast overall.

Siyama
07-11-2008, 06:40 AM
I can't think of anything exactly off the top of my head but games where you are forced to chase something down are usually frustrating quests. Mostly because RPGs aren't really build for such events as the characters move in a clunky fashion and aren't fast overall.

Yeah, I agree with that.

I remember when I started to play Chrono Cross and at the very beginning of the game, they force you to chase those stupid looking dragons to get 3 items for a necklace. Suddenly, the Chrono Trigger's rat-chasing event popped into my mind. Thank God for D-pad controls and SQUARE not making that quest so damn hard.

Hmm ... can't remember any other quests like that.

Siyama
07-11-2008, 06:43 AM
The rat was fairly easy for me.

I hated catching Butterflies in FFX, and dodging lightning really sucked too, but I finished that one. Not the butterflies though.

DQVII, I'm guessing fairly close to the end, when you go in that place that keeps flipping around on you. Blew my fragile little mind, I could never get through it, and finally quit. That's the only RPG that I've put that much time into and not finished. I hate having that on my record.

Well, it's quite opposite for me.

I had one horrible time trying to catch the rate, but surprisingly, I had easy time dodging lightning bolts. I did it twice (I played FFX two times).

Finished DQVII ... and yeah, that place surprised me as well. Mostly cos the game usually had simple dungeons from beginning to the end of the game, and suddenly throw that one on you, at the very end some more.

Matron
07-11-2008, 06:45 AM
It wasn't really a side quest, but I remember in Tales of Destiny on Playstation, I was in some cave, and I could NOT find the passage way to the next area. Everything looked the same, and I must have ran around in circles for hours searching for the path. Once I found it, it was so obvious, and I felt like such an idiot.

Siyama
07-11-2008, 06:49 AM
It wasn't really a side quest, but I remember in Tales of Destiny on Playstation, I was in some cave, and I could NOT find the passage way to the next area. Everything looked the same, and I must have ran around in circles for hours searching for the path. Once I found it, it was so obvious, and I felt like such an idiot.

Tales of Destiny ... I played that one before. Was it the one where the characters went to this place to look for a submarine or something? I think I got stuck around the same place also.

Matron
07-11-2008, 06:55 AM
To be honest, my memory is crap, and I don't remember a whole lot about the game, hehe. I just remember wandering around for hours in a little bitty cave like a jackass.

Atlas
07-11-2008, 07:27 AM
There we some in SO2 that I recall as being extremely annoying. Most games have at least a few that are just ugly.

Siyama
07-11-2008, 08:08 AM
To be honest, my memory is crap, and I don't remember a whole lot about the game, hehe. I just remember wandering around for hours in a little bitty cave like a jackass.

Problem with this game was that most of the time, you will be running around in a small cave somewhere. Either a cave or a dungeon.

Speaking of which, anyone here thought that waiting for Tonberry and Master Tonberry in FFX was a headache? You know, when you're trying to capture 10 monsters in each group.

Siyama
07-11-2008, 08:09 AM
There we some in SO2 that I recall as being extremely annoying. Most games have at least a few that are just ugly.

I don't know about that ... in most games, I could cope with and managed forward. Annoying enough and I could have the options to skip it entirely.

The chasing rat scene in CT was not something you could skip entirely, as it is part of the story.

Abominari
07-11-2008, 08:23 AM
The dungeons in Lunar 2. What a ****ing chore.

Raidou
07-11-2008, 10:38 AM
FF1 (PSP) -- FCUK the whole team of designers who came out with the new Labyrinth of Time sidequest! The one which you need to do the marching in line, and guiding the robot to its location was horrible and absurd! No save, need to sacrifice your abilities/ skills/ magic/ item usage/ etc. to proceed to each new level. The puzzles are all CRAZY!!!

FFX-2 - Bevelle level 90 onwards that comes with a group of the bad ass shit Elder Drake.

Will put up more later.

They should not call them sidequests. Is stressquests!

King Zeal
07-11-2008, 02:12 PM
Siyama don't double post. Just edit your old post, kay?

Also, you need to finish Chrono Trigger. Like, now.

Phakiel
07-11-2008, 02:22 PM
Xenosaga Ep 2 GS sidequests. They were so goddamn stupid and tedious. Hated them. Made me hate the game even more.

dutch
07-11-2008, 09:18 PM
You've all named the worst I've experienced

Nickoten
07-11-2008, 10:32 PM
Finding the White SeeD ship in Final Fantasy VIII. What the ****, man. What the ****. I dunno how hard it'd be for me to find it now, but damn I was looking for that thing for weeks.

Indigo
07-11-2008, 10:56 PM
yeah that took a long time for me too. but i couldn't get enough of that game, so I didn't mind.

I hated that SO3 dungeon where you can't save.

Priest4hire
07-12-2008, 12:13 AM
I remember something of a mini-game in Breath of Fire 2 that involved playing a melody by hitting the buttons on the controller in exactly the right way. Without any visual guide to help beyond what was in the manual. I sat there with the manual in front of me doing it over and over again until I managed to do it perfectly. I also seem to remember the reward being a massive letdown.

Cyrus the virus
07-12-2008, 04:41 AM
I remember something of a mini-game in Breath of Fire 2 that involved playing a melody by hitting the buttons on the controller in exactly the right way. Without any visual guide to help beyond what was in the manual. I sat there with the manual in front of me doing it over and over again until I managed to do it perfectly. I also seem to remember the reward being a massive letdown.

Ha, I'm replaying BoF2 now and am approaching that part. I never bothered to do it right.

The rat is super easy to catch. I don't know why you struggle with it, Siy.

One of my most hated is catching fish in FF6 to feed Cid. It always seems to take a while to get past that damned part.

Jun
07-12-2008, 07:37 AM
The only was place I died in FF8 was on the timed mission to get one of the summons. I think it was Doom Train or Bahamut. After that, I pwned that game too hard. I was really lucky because I taught the dog every move, and I always got the one I needed against Omega Weapon and that was *Invincibility.* I don't think I'd get that lucky against him again.

Siyama
07-14-2008, 02:37 AM
King Zeal : Why could I need to finish CT?


Nickoten : There was maps on the websites and instruction that the White SeeD were hiding somewhere in Centra Region rite? How could you spend weeks trying to find them?


Priest4hire : That reminds me ... the playing music part reminds me of FFX-2. I have one heck of the time trying to past to the final boss and kept stuck in the part where you have to play the right tune to go.

Reminds me of Zanakhand ruins in FFX but I could managed there because they shown the map on the screen and I just have to step on it on the right order.


Cyrus the virus : And any tips on how to catch the rat faster?

Phakiel
07-14-2008, 04:03 AM
Finding the White SeeD ship in Final Fantasy VIII. What the ****, man. What the ****. I dunno how hard it'd be for me to find it now, but damn I was looking for that thing for weeks.

Wait, what are you talking about? I did a lot of FFVIII's sidequests and dont remember a thing about any white SeeD ship.

Siyama
07-14-2008, 04:20 AM
Wait, what are you talking about? I did a lot of FFVIII's sidequests and dont remember a thing about any white SeeD ship.

It's not a sidequest. It's part of the story. In CD2. I have played that game about 3 times, remembers the details quite well, even if it have been over 5 years since the last play.

You need to run to the Library to find Ellone who will tell you to find the White SeeD ship. Once you get to the Orphanage (which could be empty should be you go there without having conversation with the crew of the White Seed ship), the scene will continue to the battle between Balamb and Galbadia Garden.

Phakiel
07-14-2008, 04:25 AM
Ah I see. Its gonna be close to a decade since I last played FFVIII, odd thing I havent played it after 1999 since it is my favourite FF but then again I have the very good reason that these junkie from high school stole my copy of the game.

I remember the battle, incidentally my most enjoyed FMV in the game, but I cant remember anything about the white SeeD ship.

Siyama
07-14-2008, 04:39 AM
Ah I see. Its gonna be close to a decade since I last played FFVIII, odd thing I havent played it after 1999 since it is my favourite FF but then again I have the very good reason that these junkie from high school stole my copy of the game.

I remember the battle, incidentally my most enjoyed FMV in the game, but I cant remember anything about the white SeeD ship.

Trauma of trying to find the White SeeD ship perhaps?

Well, if you have problem with your game CD, I could always recommend you searching for ROM versions on the Net. Emulators like ePSX does a good job of emulating the game on the PC.

The battle scene between the Gardens was the best in the game, especially how the movie played the scene of battle as you control the characters running back and forth. Well thought of, if you ask me.

Another scene I love was the one in the beginning of the game, where Squall's unit moved into the Dollet beach in midst of the battle around them. That was done superbly.

It's funny though ... why SQUARE doesn't produce well-thought of games like this anymore.

Phakiel
07-14-2008, 04:46 AM
Trauma of trying to find the White SeeD ship perhaps?

Well, if you have problem with your game CD, I could always recommend you searching for ROM versions on the Net. Emulators like ePSX does a good job of emulating the game on the PC.

The battle scene between the Gardens was the best in the game, especially how the movie played the scene of battle as you control the characters running back and forth. Well thought of, if you ask me.

Another scene I love was the one in the beginning of the game, where Squall's unit moved into the Dollet beach in midst of the battle around them. That was done superbly.

It's funny though ... why SQUARE doesn't produce well-thought of games like this anymore.

Maybe it is Trauma. And yes, totally awesome when you start to control the characters. I had actually laid down the controller and was just watching the scene until i noticed that I had to move them, I dont think anything happens to you if you dont move but I quickly grabbed my controller and started to move, scared a bit.

Matron
07-14-2008, 05:00 AM
The White SeeD ship is a pain in the ass to find. Even once you do find it, it can be a pain to get back to, because of all those little coves and such.

Cyrus the virus
07-14-2008, 05:03 AM
I just run after it. It's a bit annoying, but it never takes me more than like 20 seconds.

You know what freaks me out? FFVIII came out, like, a decade ago. Wow.

Siyama
07-14-2008, 06:10 AM
The only was place I died in FF8 was on the timed mission to get one of the summons. I think it was Doom Train or Bahamut. After that, I pwned that game too hard. I was really lucky because I taught the dog every move, and I always got the one I needed against Omega Weapon and that was *Invincibility.* I don't think I'd get that lucky against him again.

Doomtrain is the one which you have to collect items to get. Bahamut doesn't have any timer on him when you fight. And Squall does one hell of a limit break in mid-air. I think the best moves he ever done was when he have to kill enemies in mid-air, like the creature at the tower (which has Siren).

The GF with timer on him could be Odin (or Jumbo Tonberry, if you didn't defeat Odin first).

When I play the game the 3rd time, I didn't teach Angelo (Rinoa's dog) anything till I got Invincible Moon. The way I figured, if you have least amount of limit breaks, the chances of Angelo doing Invincible Moon could be higher. Funny thing was ... in three times I have played the game, he only did that move on me ONCE. The mutt hates me. T_T

Maybe it is Trauma. And yes, totally awesome when you start to control the characters. I had actually laid down the controller and was just watching the scene until i noticed that I had to move them, I dont think anything happens to you if you dont move but I quickly grabbed my controller and started to move, scared a bit.

My first crash course in FF8 was right after the first machine which look like Spider boss fight. I didn't know I had to run like crazy and dodge that thing at the same time. And FF8 was my first game. I think I had my heart in my throat at that time.


I just run after it. It's a bit annoying, but it never takes me more than like 20 seconds.

You know what freaks me out? FFVIII came out, like, a decade ago. Wow.

Yup, and it's still considered good by those who played it. Why can't SQUARE make good ones like this?

Jarrid
07-14-2008, 07:16 AM
The one that really really really pissed me off the most was the sidequest to obtain Lulu's weapon or whatever it was in Final Fantasy X. Dodging all of those lightning bolts. Yeah, it was easy to dodge, and the pattern was simple, but just one mistake, and you are back to square one. The butterfly sidequest in the game for Kimahri was pretty tough for me as well.

Siyama
07-14-2008, 07:44 AM
Dodging the lightning bolt could be hard if you don't see the rythm. Flash - you press. The character should dodge right on time. It takes a while to get used to. If you don't concentrate, it could be hard to finish this one.

I didn't do the Chocobo racing or the butterfly catching. Both was too hard for me.

Indigo
07-14-2008, 09:54 AM
It's funny though ... why SQUARE doesn't produce well-thought of games like this anymore.

Heh, maybe they stopped doing that because so many people hated 8.

I loved it, it was original, interesting and it had a gorgeous mix of college life and war. Most people hate it because they don't like Squall. I like Squall, he breaks the mold of "stupid and eager" protagonists we see everywhere. A few people hate it here and I recall being in an argument here not long ago where people said they preferred FFXII more than VIII which was just traumatizing.

Raidou
07-14-2008, 11:38 AM
The lightning dodging was easy. Just don't count and concentrate on the dodging for about 30-40 minutes and it will be done. The butterfly catching is tough only if you don't have good reflexes in moving the character around. The worst of them all is the FCUK shit chocobo racing! FCUK the bird! FCUK the rider! FCUK everything about it. I simply customized one sword with breaklimit and skipped this FCUKing chocobo racing all together. FCUK FCUK FCUK! You guys shouldnt even remind me of this FCUKing side-quest, is absurdly ridikuloussssss!

Jun
07-14-2008, 07:15 PM
scre da lightning. I loathed it.

Jarrid
07-15-2008, 12:51 AM
I somehow did complete them all. I probably took a few years off of my lifespan from doing them, though.

Siyama
07-15-2008, 03:49 AM
Heh, maybe they stopped doing that because so many people hated 8.

I loved it, it was original, interesting and it had a gorgeous mix of college life and war. Most people hate it because they don't like Squall. I like Squall, he breaks the mold of "stupid and eager" protagonists we see everywhere. A few people hate it here and I recall being in an argument here not long ago where people said they preferred FFXII more than VIII which was just traumatizing.

Note : No one hates FF8. It is useless endavour to hate a game. You either play or don't play. Same as watching TV and movies. You dont waste time hating something for no apparent reasons.

FF8 is traumitizing? That's a first one for me.

The lightning dodging was easy. Just don't count and concentrate on the dodging for about 30-40 minutes and it will be done. The butterfly catching is tough only if you don't have good reflexes in moving the character around. The worst of them all is the FCUK shit chocobo racing! FCUK the bird! FCUK the rider! FCUK everything about it. I simply customized one sword with breaklimit and skipped this FCUKing chocobo racing all together. FCUK FCUK FCUK! You guys shouldnt even remind me of this FCUKing side-quest, is absurdly ridikuloussssss!

Same here. Gave up on the chocobo racing after a dozen tries. I think the Chocobos were hell-bent on making sure that I did not win the race. I hate chocobos.

I also customized a sword for Tidus - breaklimit (using the 99 Dark matter you get from Monster catching) and put a few abilities like Str+20 and such.

scre da lightning. I loathed it.

You in a game ... repeat after me ... you're in the game. You're not Rikku.

Indigo
07-15-2008, 10:03 AM
FF8 is traumitizing? That's a first one for me.






No, the notion of people liking FF12 more than FF8 is traumatizing.

Jun
07-15-2008, 10:04 AM
Wut? gb2 game***s, ya noob

Sushi_b
07-15-2008, 10:14 AM
Note : No one hates FF8. It is useless endavour to hate a game. You either play or don't play. Same as watching TV and movies. You dont waste time hating something for no apparent reasons.

FF8 is traumitizing? That's a first one for me.


Actually a fair number of people dislike FFVIII. Possibly because it wasn't in the same mold of FF VII, but I don't really know. I didn't like FF VII either. I just know that for myself I really disliked VIII a lot. Didn't connect with the characters at all, wasn't impressed with the battle system and the music didn't catch me at all. The game had great eye candy for it's time, still looks not too bad, but other then that, didn't enjoy the time I spent on it.

The card game, forget the name, wasn't bad. Still not that interesting overall though.

Indigo
07-15-2008, 10:22 AM
The card game, forget the name, wasn't bad. Still not that interesting overall though.


FF9's card game was great. Much better than 8's. Actually there was an online game you could play of it. It came free with FF11

Cyrus the virus
07-15-2008, 11:52 AM
I much preferred 8's card game.

I don't think any FF bests 8 in terms of 'Final Fantasy Moments', which you could define as any moment that is wicked sweet. The garden battle is like a half hour of orgasmic coolness, the Dollet mission and escape is slap-tastic awesome, etc. Regardless of how I feel about 8's other aspects, I replay it every few years to relive times like those. Sets it apart.

Siyama
07-16-2008, 02:31 AM
FF9's card game was great. Much better than 8's. Actually there was an online game you could play of it. It came free with FF11

And what was so great about FF9's card game, may I ask?

To me, FF9's card game was horrible. You can keep only 100 cards (of all categories), which mean no matter how well you keep them, it could be impossible to get all the cards (including the rare cards) for your collection.

Also, the cards are useless for any other purpose, except for playing cards.

In FF8, you can keep unlimited number of cards in your deck (up to 99 I think), and you can modify this cards into a lot of useful items like Energy Crystals. Matter a fact, you can even get Squall's Final Gunblade just through modifying the cards (except maybe the T-Rex's tooth, that you have to pull it from the creature's mouth).


I much preferred 8's card game.

I don't think any FF bests 8 in terms of 'Final Fantasy Moments', which you could define as any moment that is wicked sweet. The garden battle is like a half hour of orgasmic coolness, the Dollet mission and escape is slap-tastic awesome, etc. Regardless of how I feel about 8's other aspects, I replay it every few years to relive times like those. Sets it apart.

Right on! You said exactly what I was thinking.

Raidou
07-16-2008, 03:31 AM
All this talking about FF sidequests reminds me of another stupid sidequest in FFX-2. The stupid Sphere Break game with the kid to get the LadyLuck dressphere was insane. After many attempts and lots of luck, I finally beat the kid and grab the hard earn dressphere. Shit! I still remember him saying "I'm just a kid!". That made me mad, really mad at that moment.

Phakiel
07-16-2008, 03:39 AM
I hated the PR/Bride search sidequest with a passion.

Siyama
07-16-2008, 04:58 AM
All this talking about FF sidequests reminds me of another stupid sidequest in FFX-2. The stupid Sphere Break game with the kid to get the LadyLuck dressphere was insane. After many attempts and lots of luck, I finally beat the kid and grab the hard earn dressphere. Shit! I still remember him saying "I'm just a kid!". That made me mad, really mad at that moment.

The whole game (FF-X2) was nothing more than large collection of a sidequests.

There was no storyline to it, the characters were stupid and weak and everyone in Spira seems to have lost their sanity (after the Sin was defeated).

I hated everything about that game. Yuna looked like a cheap hooker, Rikku was stupid, Paine ... well, I guess I could say she behave midly. God ... I hated that game. I finished it, throw it aside and have not played it for all these years now.

Raidou
07-17-2008, 02:39 AM
The whole game (FF-X2) was nothing more than large collection of a sidequests. There was no storyline to it, the characters were stupid and weak and everyone in Spira seems to have lost their sanity (after the Sin was defeated).

I hated this sequel too (mainly due to I was not able to use Aeons in battle) but I don't agree with you that FFX-2 have no storyline. The storyline was weak but not that bad actually. Ok, the YURIPA act was stupid. AHHhh, brother too! WTF is wrong with him huh?

Siyama
07-17-2008, 02:55 AM
I hated this sequel too (mainly due to I was not able to use Aeons in battle) but I don't agree with you that FFX-2 have no storyline. The storyline was weak but not that bad actually. Ok, the YURIPA act was stupid. AHHhh, brother too! WTF is wrong with him huh?

Well, you're right, it did have a storyline. A storyline about 20 minutes long I guess.

Started with Yuripa (I feel sick mentioning that name) finding the orb at the beginning of the game, that going to that tree-house place where Yuna become Geisha girl and give the other girl a massage (I feel sick again), then the girl-clowns meet up with the guy-clowns (the three jokers) and decided that they are going to save Spira again from a Weapon-like thing. How long did that take? 20? 30 minutes to finish?

No wonder SQUARE's President pissed off and told the programmers not to come up with games only they could enjoy playing.

Oh by the way, the crappy act of YuRiPa ... that's a stupid rip-off from Charlie's Angels. Surely you guys could see the similarities.

Raidou
07-17-2008, 03:41 AM
Is Spheres, not Orbs.

Is not about saving Spira. Yuna wants the find out if Tidus is still alive and what actually happened to him. God. Go finish the game before you start FCUKing the game's storyline.

Siyama
07-17-2008, 05:03 AM
Is Spheres, not Orbs.

Is not about saving Spira. Yuna wants the find out if Tidus is still alive and what actually happened to him. God. Go finish the game before you start FCUKing the game's storyline.

That makes the storyline even more idiotic. Warning - Spoiler below :









In FFX, they already shown why Tidus have disappeared. He was merely an illusion of a person who once lived in Zanakhand 1,000 years before and recreated by Sin (who was Jecth).

And even if that was the case, did the storyline shown what happened to Tidus in the end? Nope, the Tidus Yuna met were merely another illusion because of the Songstress Dressphere she was wearing.

Very stupid storyline.

Raidou
07-17-2008, 07:34 AM
Someone please fix the spoiler tag. Siy just posted a major spoiler and somehow it does not work.

Siyama
07-17-2008, 09:02 AM
Someone please fix the spoiler tag. Siy just posted a major spoiler and somehow it does not work.

Yup, tag it like spoiler but it didn't work.

Cyrus the virus
07-18-2008, 09:24 AM
Is it unreasonable to suggest Yuna didn't piece together that retarded conclusion?

Siyama
07-21-2008, 04:31 AM
Is it unreasonable to suggest Yuna didn't piece together that retarded conclusion?

Well, she was pretty retarded from the start, so who knows whether she had any idea what was going on at the end of FFX-2.

FFX already shown what happened to the real Zanakhand, who Tidus was, how he got there and what had happened to him (along with Auron) and the rest of the Fayth at the end of the game. Why chase after something you already know?

Matron
07-21-2008, 04:41 AM
Well if you fell in love with someone, they faded away, but then a year later (or however long it was) you see a video tape of that person, indicating that somehow, some way, they might be real, be alive, and worse, was imprisoned some where, wouldn't you try to find that person?

Cyrus the virus
07-21-2008, 05:39 AM
I guess I forgot that she'd been clued in on that stuff. Clouded memory.

Siyama
07-21-2008, 06:13 AM
Well if you fell in love with someone, they faded away, but then a year later (or however long it was) you see a video tape of that person, indicating that somehow, some way, they might be real, be alive, and worse, was imprisoned some where, wouldn't you try to find that person?

Here's a keyword - "Might be real".

In another word, despite of knowing what Sin was, what the Fayth are doing and so on, Yuna (who was a Summoner of all things) think that Tidus "might be real" just don't cut it as a good motive.

Yes, it might be Tidus, some 1,000 years ago in Zanakhand where he used to live. And Yes, it might be some other person altogether.

Bottomline here is - Yuna refused to let go of the past and kept chasing a ghost from her past. It is a poor excuse for her.

Matron
07-21-2008, 07:45 AM
Considering how she got him back, it wasn't exactly useless, now, was it?

If she'd had no reason to think he might be out there, and still she kept dwelling on things for the rest of her life, and kept searching that definitely didn't exist, your point might be valid.

Maybe the person in the sphere wasn't Tidus, but through her searching, and the events that happened, she managed to get him back, so I don't see it as such a poor excuse at all. Sappy, yes, but that's not the argument.

If I thought someone I'd loved and lost "might" be out there somewhere, somehow, I'd run off looking too. At least I could say I tried, even if it ended up being futile.

Siyama
07-21-2008, 09:15 AM
Considering how she got him back, it wasn't exactly useless, now, was it?

If she'd had no reason to think he might be out there, and still she kept dwelling on things for the rest of her life, and kept searching that definitely didn't exist, your point might be valid.

Maybe the person in the sphere wasn't Tidus, but through her searching, and the events that happened, she managed to get him back, so I don't see it as such a poor excuse at all. Sappy, yes, but that's not the argument.

If I thought someone I'd loved and lost "might" be out there somewhere, somehow, I'd run off looking too. At least I could say I tried, even if it ended up being futile.

She managed to get him back? Exactly which scene did you saw where Yuna managed to get Tidus back? I don't remember any.

And real world is not Final Fantasy World. We don't spend years chasing after someone who we thought could have existed. Hell ... we have divorces here in the real World.

And did I mentioned earlier that the "illusions" she kept seeing (of the person she thought was Tidus) was really the boyfriend of the Songstress some 1,000 years ago? The Songstress's sphere who Yuna happened to be equiped on her, and that she was singing her song.

Raidou
07-22-2008, 03:57 AM
In the perfect ending, 100% perfect mission completion, you will see what Diremommy is trying to tell you. Go Youtube for the clip and you will understand what she is trying to tell you.

That dude with the songstress dressphere is another story. Don't mix them up.

Matron
07-22-2008, 04:34 AM
Yeah, what Raidou said, thanks!

Raidou
07-22-2008, 04:54 AM
Siy, don't talk so much crap about FFX-2 unless you finish it. The last time I remember, you only play half-way ya.

p.s: Mummies and daddies around the world unite!

Siyama
07-22-2008, 09:06 AM
Siy, don't talk so much crap about FFX-2 unless you finish it. The last time I remember, you only play half-way ya.

p.s: Mummies and daddies around the world unite!

Oh yeah, your idiotic remark reminds me another stupid things about FFX-2.

Normally, a good game design could be designed in a way that a gamer could be able to finish the game properly at the end of the game. Whether you do sidequests or not, it doesn't matter.

Also, some games, like Chrono Cross could have multiple endings, but still they will have a single "event" related ending for the gamers to enjoy at the end of the game.

Some game, like Kingdom Hearts and Dirge of Cerebus will have secret endings (normal ending + one extra ending). Whether you get the secret ending or not, it couldn't matter (except for bragging rights), cos you will have seen the ending at the end of the game.

But ONLY FFX-2 was designed in such a stupid way that, only way you could get perfect ending was to achieve 100% completion on ALL its sidequest. And guess what ... it is IMPOSSIBLE for you to achieve 100% on the first play. Max. you will get is 99% completion.

Which means you are forced to play the 2nd time if you want to see its proper ending.

This is what the President of SquareEnix meant by games which only the game designers could love to play.

Raidou
07-22-2008, 10:04 AM
I didnt say I like FFX-2, and I'm not defending how good this title is. Don't strawman me.

Siyama
07-23-2008, 02:27 AM
I didnt say I like FFX-2, and I'm not defending how good this title is. Don't strawman me.

What's a strawman?

Anyway, I'm stating the obvious here - How hard it is to actually obtain 100% completion in FFX-2.

If you are so good at it, why don't you tell us how you have obtained the 100% completion? How many hours did you put into this game? How many times did you play it?

And I have to remind you that you MUST complete 99% on at least two game-play to actually achieve 100%. The 1% comes from your decision whether to support New Yevon or the other party (forgot the name) in the game. Which means, you must do everything (including the stupid Sphere Break game) twice in two separate game play to obtain 100% completion.

Priest4hire
07-23-2008, 10:36 AM
Actually, it does appear that 100% completion on one play through is possible. With the help of a guide at least. Taken from the second from the top guide in gamefaqs: "If you have downloaded this guide and are following it by the letter, then I guarantee you'll get 100% in the end in *single* playthrough, provided you follow the selections I make."

That said I find it annoying when a person realistically needs a guide to manage to get the proper ending on one play through. Playing a game while chained to a guide has its real down sides but I rather do that than waste time on replays that, realistically, I know I'll never get around to and certainly wouldn't enjoy if I did.

Siyama
07-28-2008, 05:32 AM
Actually, it does appear that 100% completion on one play through is possible. With the help of a guide at least. Taken from the second from the top guide in gamefaqs: "If you have downloaded this guide and are following it by the letter, then I guarantee you'll get 100% in the end in *single* playthrough, provided you follow the selections I make."


Hehehehe ... If you actually brought a guide which stated it is possible to get 100% completion on the first game play itself, then I could say that you have been fooled by the book author. :cool:

Do you know WHY it is impossible to get 100% completion on the first game play? Cos in the middle of the game, you will come to a situation where you have to choose whether to support the New Yevon group or the other (Al Bhed) group. You can choose ONLY one, which brings your completion score to 1%.

So, in order to get 100%, you MUST play the first playthrough, replay the save game and on the second game, you must choose the group which you have not choose the first time to get another 1%.

Priest4hire
07-28-2008, 01:34 PM
Yet apparently it can be done. Tell you what, once I'm finished playing Vay I'll grab one of those guides and play Final Fantasy X-2 through and see if it can be done. It's about time I played it anyway. Then when I finish the game we'll know for sure.

Void
07-28-2008, 06:33 PM
New Yevon group or the other (Al Bhed) group

No, it's New Yevon and the new crusaders, whatever they're called (The youth group or something). If you choose the crusaders, you can get 100%. If you choose New Yevon, you can only get 99%.

The difference being that you miss out on a cutscene or sidequest or some such thing.

Siyama
07-29-2008, 02:34 AM
Yet apparently it can be done. Tell you what, once I'm finished playing Vay I'll grab one of those guides and play Final Fantasy X-2 through and see if it can be done. It's about time I played it anyway. Then when I finish the game we'll know for sure.

Alright, but make sure you start with 0% completion. Only then you will know whether it could be done or not. My bet - it cannot be done and the max. % you will achieve is 99%.

No, it's New Yevon and the new crusaders, whatever they're called (The youth group or something). If you choose the crusaders, you can get 100%. If you choose New Yevon, you can only get 99%.

The difference being that you miss out on a cutscene or sidequest or some such thing.

Question - How could you say that you have finished the game in 100% completion if you say that you will be missing on some cutscenes from the game? Isn't that statement itself shows that there is no way a person could actually see everything in the game in the first try?

Void
07-29-2008, 06:31 PM
Question - How could you say that you have finished the game in 100% completion if you say that you will be missing on some cutscenes from the game? Isn't that statement itself shows that there is no way a person could actually see everything in the game in the first try?

No, you're misunderstanding me. You can do EVERYTHING if you pick the youth group. You miss out on something if you choose New Yevon.

Liam McDohl
07-30-2008, 01:28 AM
Actually, my understanding of it is that both options have equal weighting - there's simply more than 100% of material in the game, if you see what I mean.

Siyama
07-30-2008, 05:35 AM
No, you're misunderstanding me. You can do EVERYTHING if you pick the youth group. You miss out on something if you choose New Yevon.

No sir, I have understood it perfectly. My point is, a game cannot be considered 100% complete if a gamer was forced to "miss out" on anything (as it is the case if you were to choose New Yevon).

The very notion that the game have been played to a complete condition could be IF and ONLY IF the gamers were able to access everything which the designers and storytellers have stated in the game. Any time a gamer was unable to access one part of the story (even sidequests), it is considered that he have not finished the game completely.

Teenychicka
07-30-2008, 06:11 AM
I'd have to go with getting a gold chocobo in FF7. Breeding was so time-consuming!

Siyama
07-30-2008, 06:20 AM
I'd have to go with getting a gold chocobo in FF7. Breeding was so time-consuming!

Let me guess, you didn't use a guide when breeding a chocobo.

I used a guide, and started right after I got the Highwind. Finished it in a few hours, enjoyed it very much, especially the racing parts.

Cyrus the virus
07-30-2008, 06:39 PM
Using a guide is for pussies. I'm amazed that you are so haughty about getting 100% in a game, but are not when it comes to using guides.

Getting that chocobo is bloody satisfying, though.

Teenychicka
07-30-2008, 07:07 PM
FF7 was a long long time ago....I didn't use faqs back then. Now, I'd be cheating the whole way through, bloody chocobos! XD

Data
07-30-2008, 07:09 PM
I freakin love breeding chocobos. I had some serious contenders.

I didn't use a guide, but I did use the reset button . . . about 8 million times.

Siyama
07-31-2008, 03:27 AM
FF7 was a long long time ago....I didn't use faqs back then. Now, I'd be cheating the whole way through, bloody chocobos! XD

Oh yeah, back in the days were the Internet was not available (at least to us in Asia). I came online about 2002 if not mistaken and didn't know about sites like Gamefaqs.com for some time.

I freakin love breeding chocobos. I had some serious contenders.

I didn't use a guide, but I did use the reset button . . . about 8 million times.

Reset button for what? Whenever you didn't get the chocobo you wanted?

~Chachamaru_Karakuri~
08-09-2008, 04:57 AM
i would have to say capturing arceus in Diamond version, as i had to climb all the way back up mount coronet, and it is a large mountain no aregument there

Ges
08-09-2008, 05:00 AM
Kimahri's Legendary Weapon (argh! lightning dodging!) in FFX, hands down.

Annoying as all hell.

~Chachamaru_Karakuri~
08-09-2008, 06:09 AM
trying to unlock the Onion Knight job in FF3 for the DS
that one had me completly left in the dust, so i gave up

Atlas
08-09-2008, 04:09 PM
Kimahri's Legendary Weapon (argh! lightning dodging!) in FFX, hands down.

Annoying as all hell.

Tell me about it. Getting the Legendary Weapons was still fun all the same.

Void
08-09-2008, 05:31 PM
No sir, I have understood it perfectly. My point is, a game cannot be considered 100% complete if a gamer was forced to "miss out" on anything (as it is the case if you were to choose New Yevon)

Lulz. No you're not understanding. You DON'T miss out on anything if you pick the Youth Group.

I've gotten 100%, and I only played through the game once in my whole life. End of discussion.

Actually, my understanding of it is that both options have equal weighting - there's simply more than 100% of material in the game, if you see what I mean

THAT is exactly the truth. Except that you can get 100% with the Youth Group and not with New Yevon. :P

Kimahri's Legendary Weapon (argh! lightning dodging!) in FFX, hands down.

No way dude! Lulu's and Rikku's are way worse!

Blackdragon
08-11-2008, 05:35 PM
Operation Darkness: One of the AR missions where you have to fight 7 tanks and 8 magiers. Now, let me explain...Magiers have above normal soldier hp, but have magic attacks, one of which is THE most annoying thing ever, where they stun you for one of that players turn. Why is this a problem? Because at this point in the game, the enemies already move faster than you, so by the time your turn comes up, you can't act and get raped by more magic or tank shells. Now granted, the game has auto restore where as long as you have healing items, you're revive yourself, unless you're run over by a tank, or stomped on by a dragon (Yes...a ****ing dragon). So not only am I getting stunned, but I have 7 tanks coming at me from all sides. I finally take down 4 of the ****ers and killed the magiers and looted their bodies for much needed healing items (you can only hold 5 weapons and 5 items mind you), and wait inside my destroyed tank barricade and allow the last 3 on the other side of the map to get closer to me so I could rocket the shit out of them. And what happens? THEY STAY THERE! At this point, I'm beyond pissed off. First of all, no tank would hide from infantry, and secondly they have me outgunned. Even though I have about 12 units with rockets and one mage who does severe damage to anything, they can easily run me over and exhaust my healing supplies with attacks (One hit = healing item).

So I finally realize they aren't coming, and run out from behind my shelter. Then they decide to advance and attack me and my poor people. I kill 2 of them and the last one hides behind their rubble, which doesn't stop my mage Cordellia from bombarding it with flame attacks. So I take his ass down, and what happens next? Reinforcements, consisting of 4 more tanks on the other side of the map. -_-

At this point I'm glad I saved my two werewolves transformations and wasted their last rockets on the tanks, dropped the bazooka, and werewolf punched the shit of of two of them (Punching a tank in werewolf form is quite effective, and I don't know why.), and had my mage destory the other two, which were bunched up together.

Needless to say, I was very, VERY angry at this game for cheap AI tactics, and general brokeness. I vowed never to play that stage ever again. It took me almost 2 hours to beat that one mission.

ashiq88
08-11-2008, 07:33 PM
I remember in Tales of Destiny on Playstation, I was in some cave, and I could NOT find the passage way to the next area. Everything looked the same, and I must have ran around in circles for hours searching for the path.

Siyama
08-12-2008, 02:20 AM
Operation Darkness: One of the AR missions where you have to fight 7 tanks and 8 magiers. It took me almost 2 hours to beat that one mission.

What's the name of this game you have played?

I remember in Tales of Destiny on Playstation, I was in some cave, and I could NOT find the passage way to the next area. Everything looked the same, and I must have ran around in circles for hours searching for the path.

Ahem ... Sidequests ... finding your way out of a cave is not a sidequest.

Blackdragon
08-12-2008, 06:40 AM
A SRPG called Operation Darkness. Few people love it (me included), but magazines gave it a terrible rating which probably detered many people. My love for SRPGs wouldn't let them get to me.

Ges
08-12-2008, 06:42 AM
All you had to do for Rikku's was input a code, Void. Right? Godhand?

I forget Lulu's, though.

Was that the butterflies in Macalania? 'Cause that sucked, too.

twerp
08-19-2008, 08:12 AM
I think butterflies were for Kimahri. In FFX, I think Wakka's weapon took me the longest. I think I played like 8 seasons of Blitzball in order to get it.


The Chocobo map thing in FF9 did it for me. The digging points to find the maps were random and then after finding the maps you needed to locate them on the world map. It drove me crazy.

Void
08-19-2008, 07:47 PM
All you had to do for Rikku's was input a code, Void. Right? Godhand?

Getting the sigils was more difficult though.

Lulu's was the lightning.

Siyama
08-20-2008, 01:42 AM
A SRPG called Operation Darkness. Few people love it (me included), but magazines gave it a terrible rating which probably detered many people. My love for SRPGs wouldn't let them get to me.

Maybe the game itself was horrible enough to be awarded such rating. Well, some websites gives horrible ratings if the people who played it there didn't like it. Disagea is one example. I loved that game but the rating on the Net was horrible.

I think butterflies were for Kimahri. In FFX, I think Wakka's weapon took me the longest. I think I played like 8 seasons of Blitzball in order to get it.


The Chocobo map thing in FF9 did it for me. The digging points to find the maps were random and then after finding the maps you needed to locate them on the world map. It drove me crazy.

I loved Blitzball. Didn't understand it at the first playthrough, but later, I did understand it. Even won against the Luccas on the first play (during the time Auron reappears). The sport announcers insisted that Aurochs must have cheated somehow. :D

Chocobo's Hot or Cold game is easy once you have Red Chocobo. Secret of levelling up the bird is not in finding more treasures, but in leveling up Choco's beak.

If you planning to replay FF9, I could suggest you go to www.gamefaqs.com and download the World map with treasure locations there. Very useful.

Also, NEVER wait for CD4 before you start looking for treasures. The mists covering the planet could make it tough for you to look and you could miss those locations.


Edited to add :

Here's something which could be considered "frustrating".

Source : http://videogames.yahoo.com/feature/new-game-enemy-takes-a-solid-day-to-defeat/1238418

"People were passing out and getting physically ill," leaders of the player guild said in a forum post. "We decided to end it before we risked turning into a horrible news story about how video games ruin people's lives."

Pandemonium Warden - FF12 optional boss. ONLY game character I know who could KO people in the real world as well as in the game world. Whahahahaha.

Right on! SquareEnix. :)

kam44
08-30-2008, 10:14 AM
I'm guessing fairly close to the end, when you go in that place that keeps flipping around on you. Blew my fragile little mind, I could never get through it, and finally quit. That's the only RPG that I've put that much time into and not finished. I hate having that on my record.

Jarrid
08-30-2008, 11:05 AM
Edited to add :

Here's something which could be considered "frustrating".

Source : http://videogames.yahoo.com/feature/new-game-enemy-takes-a-solid-day-to-defeat/1238418



*sighs*

Thanks. =|

Priest4hire
09-03-2008, 01:39 PM
In Geneforge there is a bonus dungeon for high level characters. I seem to recall it also added in a bit of the backstory but it was mostly there for the loot. Assuming you could survive the place long enough to get it. First off the entire dungeon is a damage zone. It's so brutal that one has to run the entire thing in combat mode. Normal mode is real-time while combat is turn-based and the turns tick off too fast in normal mode. In addition there are unlimited enemies. Enemies which just happen to be the most annoying foes in the game thanks to their ability to slow party members via toxin. Between the tedium of having to explore it entirely in combat mode (think SRPG), the nasty, endless combat, and the steady loss of health this is just one nasty place to visit.

The final boss was much easier in comparison. Mostly because I basically tricked him into killing himself with no combat needed. That was sweet.

drunken monk
09-26-2008, 05:35 AM
Getting Knights of the Round in FF7 was a pain in the ass. It was well worth it though.

Jarrid
09-26-2008, 07:12 AM
Yeah, that was rough, but I think the weapons are a pain in the ass. I still have not defeated them.

drunken monk
09-26-2008, 09:11 AM
Yeah, that was rough, but I think the weapons are a pain in the ass. I still have not defeated them.

Damn I forgot about that. Dont feel bad though because I got to lvl 99, had Khights of the round maxed and I still couldnt do it. I refuse to believe its even possible.